supreme commander 2 demo: experimentals part 1
July 30th, 2010 |
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25 Comments »
bunch of experimentals spawned in the supreme commander 2 demo to those asking how to spawn shit: the same way you spawn in the original supreme commander enable debug facilities in your preferences file and use the alt+f2 menu ingame to get a list of units you can spawn stick this in game.prefs: debug = { enable_debug_facilities = true }












Comments (25)
July 31st, 2010 at 00:31
what is the first experimental in the vid??
ps. nice vid lol
July 31st, 2010 at 01:24
The original Supcom is better.
July 31st, 2010 at 02:07
My second favorite RTS only after Total Anihilation
July 31st, 2010 at 02:12
@falcon9182 only downloadable on steam
July 31st, 2010 at 02:25
TastyFlySoup did u donload it from steam plzz tell D:??
July 31st, 2010 at 02:35
@RickY2525000 in my file it has nothing in it
!!help!!
July 31st, 2010 at 03:10
i downloaded it on steam where can i find the file
July 31st, 2010 at 03:51
@Fiarzen You are Homosex?
July 31st, 2010 at 04:33
on my channel you can find my first vid ever from supcom 2 i’d appreciate it if you would watch it.
July 31st, 2010 at 05:02
i have windows 7 and i downloaded this on steam where is the prefs
July 31st, 2010 at 05:12
Chris taylor…
i am disapoint
July 31st, 2010 at 06:03
@apacheslim ground smashing weapon that unleashes a shokwave which makes damage or slows downs enemy ground units ^^
July 31st, 2010 at 06:23
if you do the all reaserch buttion it give you all reaserch and upgrades the exparamentals
July 31st, 2010 at 06:51
@MrNightwraith
Like an artillery or maybe a laser that goes over its head to shoot like the kraigen has.
July 31st, 2010 at 07:15
9:28 looks like the Valiant out of doctor who. except better
July 31st, 2010 at 07:29
@apacheslim like a mace or something to deal with back-attackers
July 31st, 2010 at 08:22
should have made the dinosaurs tail into a weapon of some sort.
July 31st, 2010 at 08:43
God damnit. Supreme commander has always been about it’s SCALE. I thought that dumbing down the pop would allow them bigger and more badass units, but now they are smaller!
July 31st, 2010 at 09:27
i know that they used to be over armored, but this new underarmour is kindof annoying
July 31st, 2010 at 09:28
how do you make expirementals?
July 31st, 2010 at 09:29
at least you can make the experimental easy to make :/
July 31st, 2010 at 10:21
at least you can make the experimental easy to make :/
July 31st, 2010 at 11:06
is there a way to spawn units on the 360 or not if so any1 know how?
July 31st, 2010 at 11:14
Yes, they really look too weak…
July 31st, 2010 at 11:20
i find em just right tho. not too strong and not too weak. its balanced. it prevents spider bot spam like we experienced in the previous game
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